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package gameheartv2;

/**
 *
 * @author GaoXteen
 */
public class GameDef {

//Gamestate Definition
public static int STATE_INTRO=1;
public static int  STATE_MENU=2;
public static int  STATE_TABLECARD=3 ;
public static int  STATE_ROOM=8;
public static int  STATE_MENUINGAME=9;

//GameState Message
public static int  MESSAGE_ENTER=4;
public static int MESSAGE_UPDATE=5;
public static int MESSAGE_PAINT=6;
public static int MESSAGE_EXIT=7;

//Server to Client Message
public static final int HOST_RECOGNIZE=2;
public static final int ACCEPT=4;
public static final int DEAL=6;
public static final int TURN=8;
public static final int SCORE=9;
public static final int END_SCORE=10;
public static final int CHAT_MSG=12;

public static String FacePath = System.getProperty("user.dir")+"\\src\\Resources\\Face\\";
}
